Attack: 1
Move: 3
Hand: 5
Life: 15

Special Ability
1. You can miss two turns and discard all your cards to create a tunnel, place hole marker in your space and another in any space horizontal or vertical to yours. Wizards can enter the hole and move directly from one hole space to another ignoring everything on the board. Tunnel spaces are not in LOS of the board except for the hole spaces.
Innate Spells

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